![]() Seems like editing existing is no brainer, but when creating brand new map from zero it is not that easy to bring it in-game (game crashes or loads forever etc). Modding Handbook says you can create map from scratch or edit existing map. Huge maps: you need to run a script to allow the editor to display large terrains properly, download: Giants_Editor_Scripts_.7z. Translate Y is your map size, so for 2km maps use 2000, for 4km maps use 4000 and for 8km maps use 8000. Create new scenegraph item of camera (Create -> Camera), in attributes window transform name it to PDAcamera or something. You should have some basic windows open in it, these include scenegraph, terrain editing, attributes, user attributes and console.į key focuses / moves camera on selected objectĬTRL-B then LMB duplicate selected object(s) where the mouse cursor is at LMB press moment. You need to register into Giants Developer Network to get the latest giant editor. With the game came GAMEDIR/sdk/moddingHandbook/FarmingSimulatorModding_en.pdf manual for basic mod making, it is very good read when getting started. I do not claim this is a good tutorial or a proper way to make FS17 map, but it is what I googled and learned. I wrote this tutorial knowing absolutely nothing about map making so this should help all the beginners / newbies, just like me. Farming Simulator 17 Map Making Tutorial - PMC Farming PMC Farming Simulator 17 Map Making Tutorial Introductionīeginners tutorial how to make a map aka terrain for Farming Simulator 17 (FS17). ![]()
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